|
| 1 | A Century of Automotive Style: 100 Years of American Car Design |
| 2 | A Touch of Code: Interactive Installations and Experiences |
| 3 | An Introduction to General Systems Thinking |
| 4 | Anatomy of a Typeface |
| 5 | Animation: From Script to Screen |
| 6 | Applied Ergonomics Handbook |
| 7 | Automotive Ergonomics |
| 8 | Basic Animation |
| 9 | Basic Typography: Design With Letters. Typografische Grundlagen : Gestaltung Mit Schrift |
| 10 | Basics Design 07: Grids |
| 11 | Beginning film studies |
| 12 | Body Art and Performance: The Body as Language |
| 13 | Change by Design |
| 14 | Colour: How to Use Colour in Art and Design |
| 15 | Computers as Theatre |
| 16 | Creating Value by Design: Thoughts and Facts |
| 17 | Dance Dialects of India |
| 18 | Design A Concise History |
| 19 | Design and Form: The Basic Course at the Bauhaus and Later |
| 20 | Design and technology |
| 21 | Design by Nature |
| 22 | Design Drawing Techniques: For Architects, Graphic Designers & Artists |
| 23 | Design Elements, Color Fundamentals: A Graphic Style Manual for Understanding How Color Affects Design |
| 24 | DESIGN MANAGEMENT: A HANDBOOK OF ISSUES & METHODS |
| 25 | Design Media: Techniques for Watercolor, Pen & Ink, Pastel and Colored Marker |
| 26 | Design Methods 1980: Seeds of Human Futures |
| 27 | Design Prototypes: A Knowledge Representation Schema |
| 28 | Design the Indian Context |
| 29 | Design Thinking Process & Methods Manual 2nd Edition |
| 30 | Digital Design Media: A Guide for the 21st Century |
| 31 | Experiences in Visual Thinking |
| 32 | Exploring Drawing for Animation |
| 33 | General Principles of Systems Design |
| 34 | Graphis diagrams: The graphic visualization of abstract data |
| 35 | Grids for the Internet & Other Digital Media |
| 36 | Grids: The Structure of Graphic Design |
| 37 | Guinea Pig B: The 56 Year Experiment |
| 38 | Handbook of Graphic Presentation, Second Edition |
| 39 | Human Factors In Engineering and Design |
| 40 | Human Factors in Product Design (ADVANCES IN HUMAN FACTORS/ERGONOMICS) |
| 41 | IDEO: Masters of Innovation |
| 42 | Illustrated Dictionary of Automobile Body Styles |
| 43 | Indian anthropometric dimensions for ergonomic design practice |
| 44 | Indian Folk Art & Craft |
| 45 | Industrial Design: Reflection of a Century |
| 46 | Information Theory and Esthetic Perception |
| 47 | Introducing Semiotics: A Graphic Guide |
| 48 | Introduction to Design (Prentice-Hall series in engineering design. Fundamentals of engineering design |
| 49 | Introduction to Human Factors Engineering: International Edition |
| 50 | Language & Typography |
| 51 | Language of Vision |
| 52 | Light Fantastic: The Art and Design of Stage Lighting |
| 53 | Mastering Digital Printing (Digital Process and Print) |
| 54 | Models & Prototypes |
| 55 | Nature in Design: The Shapes, Colors and Forms That Have Inspired Visual Invention |
| 56 | New Product Development: from Initial Idea to Product Management |
| 57 | Norbye: *car Design* – Structure & Architecture (paper Only) |
| 58 | Objects of Design: The Museum of Modern Art |
| 59 | Objects of Desire: Design and Society Since 1750 |
| 60 | Odyssey Pepsi to Apple A Marketing Genius Tell his Story |
| 61 | ON GROWTH AND FORM |
| 62 | ORDER IN SPACE A DESIGN SOURCE |
| 63 | Pencil Sketching |
| 64 | Perception : the basic process in cognitive development |
| 65 | Plastics: Materials and Processing |
| 66 | Pre-Production Planning for Video, Film, and Multimedia |
| 67 | Presentation Techniques |
| 68 | Principles of Pattern Design (Collections of Graphic Art in Dover Books) |
| 69 | Product Design |
| 70 | Product Design: Fundamentals and Methods (Product Development: Planning, Design, Engineering) |
| 71 | Rebel without a Crew: Or How a 23-Year-Old Filmmaker With $7,000 Became a Hollywood Player |
| 72 | Signs and symbols : their design and meaning |
| 73 | Skin: Surface, Substance, and Design |
| 74 | Stop Stealing Sheep & Find out How Type Works |
| 75 | Storytelling and Design |
| 76 | Systems Analysis and Design Methods |
| 77 | Tangible User Interface Input: Tools and Techniques |
| 78 | Tangible User Interfaces: Past, Present and Future Directions ( Foundations and Trends(r) in Human-Computer Interaction #9 ) |
| 79 | The \"Thinking\" in Systems Thinking: Seven Essential Skills |
| 80 | The All New Print Production Handbook |
| 81 | The Art of Color The Subjective Experience and Objective Rationale of Color (Hardcover) |
| 82 | The Art Of Computer Game Design |
| 83 | THE ART OF LOOKING SIDEWAYS |
| 84 | The Basic Book of Photography |
| 85 | The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation |
| 86 | The Complete Book of Scriptwriting |
| 87 | The Complete Guide to Digital Illustration |
| 88 | The Complete Guide to Illustration and Design Techniques and Materials |
| 89 | The Designer\"s Toolkit: 500 Grids and Style Sheets |
| 90 | The Elements of Typographic Style |
| 91 | The Fundamentals of Film Making |
| 92 | The Grid : A Modular System for the Design and Production of Newpapers, Magazines, and Books |
| 93 | The Humane Interface: New Directions for Designing Interactive Systems |
| 94 | The Language of Comics: Word and Image (Studies in Popular Culture) |
| 95 | The Making of Design |
| 96 | The New Digital Storytelling: Creating Narratives with New Media |
| 97 | The Oxford Companion to Indian Theatre |
| 98 | The Remembered Village (Oxford India Perennials Series) |
| 99 | The Sense of Order: A Study in the Psychology of Decorative Art (The Wrightsman Lectures, V. 9) |
| 100 | Theory and History of Folklore |
| 101 | Theory and Practice of Tangible User Interfaces |
| 102 | Transportation Design |
| 103 | Typography Today |
| 104 | Typography: My Way to Typography (Paperback) |
| 105 | Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective. |
| 106 | Word and Image Posters from The Collection of The Museum of Modern Art |