GTR 93082510
Tenders Are Invited For Design Sprint Consultant/Agency For Online Curriculum Design Workshop
ICB — International Competitive Bid
Closed
Southern Asia
Tender Information
GTR Reference
93082510
Tendering Authority
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Financer Name
Self-Funded
Work Title
Tenders Are Invited For Design Sprint Consultant/Agency For Online Curriculum Design Workshop
Bid Type
ICB — International Competitive Bid
Country
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Geographical Region
Southern Asia
Political Region
BRIC,G20,South Asian Association for Regional Cooperation (SAARC),APAC (Asia Pacific)
Last Date of Bid Submission
05-03-2025
Closed
Work Detail
Tenders are invited for Design Sprint Consultant/Agency for Online Curriculum Design Workshop Closing Date: 5 Mar 2025 Type: Consultancy Themes: Gender/Protection and Human Rights Top Line Objective Girl Effect India is currently seeking an experienced Product Design Sprint Expert to conduct a design sprint to scope, design, prototype and test an online curriculum/service directory website for young girls on Technology Facilitated Gender Based Violence (TFGBV). This design sprint, adapted using established frameworks like Google Ventures Sprint, will cover facilitating a workshop to define the problem statement, working on the hypothesis, designing the solution and prototype testing with functional outcomes for the team to build a working online/digital solution. Who We Are Girl Effect is an international non-profit that connects girls to the resources and support she needs to overcome barriers, see themselves differently and unleash their full potential. We believe that the most powerful force to break the cycle of intergenerational poverty is GIRLS. When you connect GIRLS to what they need, unleash the limits communities set for them, and change how girls see themselves- they change the world. Thats the Girl Effect. Our approach redefines what girls think they can and should do. We do this by building digital and media technologies that girls want, trust and need.From chatbots and applications to chat shows and TV dramas our approach uses modern technologies to reach girls where they are today. Our reach is 23 million and counting. We are girl centered. We engage girls through evidence based social and behavior change. We meet girls where they are today, in the spaces, on the platforms and channels they trust and love. We work with governments to transform systems to work for HER. We reach girls across the world, where they are -online and offline, to support them at the critical moments in life when choices around their health, education and economic future need to be made. We use our expertise in behavior change science to motivate and equip girls with information and support to help them see a different future for themselves, act on those choices, and drive greater demand for the opportunities and services available to them. Chhaa Jaa in India, Tujibebe in Tanzania, Yegna in Ethiopia - are some of our youth brands. They exist across multiple channels - digital ( Meta, Google and other SM platforms), TV, radio, print and offline. Where required and relevant, we also use white-label brands for specific campaigns. Our Approach Girl Effect uses a branded media approach towards delivering behavioral change programmes. We reach girls across the world, where they are - online and offline, to support them at the critical moments in life when choices around their health, education and economic future need to be made. We use our expertise in behavior change science to motivate and equip girls with information and support to help them see a different future for themselves, act on those choices, and drive greater demand for the opportunities and services available to them. Chhaa Jaa in India, Tujibebe in Tanzania, Yegna in Ethiopia - are some of our youth brands. They exist across multiple channels - digital ( Meta, Google and other SM platforms), TV, radio, print, and on-ground. Project Context As digital technology increasingly permeates our daily lives, it is also enabling new and more intense forms of Gender-Based Violence (GBV). Although online violence against women and girls is not a new issue, it has surged dramatically in recent years, posing substantial threats to safety and well-being both online and offline. In India, increased internet and social media use has led to a rise in Technology-facilitated GBV (TFGBV). Cyber crimes against women increased by 11% in 2022, with significant rises in incidents involving transmission and publication of sexually explicit material. Limited digital literacy and increased online activity puts adolescents at greater risk of online GBV. According to a recent study 15% of adolescents had faced at least one incident related to online sexual abuse or exploitation. Girls are less likely to have their own phones and their digital usage is often highly controlled. This leads to underreporting of TFGBV due to fear of further restrictions. The same study highlighted that adolescent girls are less likely to inform their parents of online GBV as they fear punitive action, including discontinuation of education and early marriage. TFGBV has significant real-world impacts. TFGBV victims report negative effects on academic performance and daily routines and self-harm. Many victims feel ongoing fear, anxiety, and helplessness, leading many to reduce their use of mobile phones and social media, they become more cautious about posting content online. What Youll Do Girl Effect India is currently seeking a product design sprint consultant/agency to facilitate a design sprint workshop with the GEI team members for the digital intervention-based service directory website/online TFGBV curriculum. This workshop will serve as an agile platform to brainstorm, discuss, design a prototype and test the initial version online product which will serve as a benchmark for the product and tech team to build a fully functional product for the beneficiaries. The goal of this sprint is to collaboratively understand the problem, ideate solutions, design a prototype, and test it with end-users (young girls) to ensure the product is user-centric, impactful, and scalable. The selected design sprint experts will be responsible for planning, facilitating, and delivering a 3 to 5-day design sprint. The sprint will follow the Google Ventures (GV) design sprint methodology or an adapted version suitable for our context. The scope includes: Preparation: Collaborate with Girl Effect India to define sprint goals, target audience, and key challenges. Develop a detailed sprint agenda and pre-sprint materials for participants. Facilitation: Conduct a 3/5-day design sprint with the team, guiding them through the following phases: Day 1: Understand Map the problem space, define user personas, and identify key challenges. Day 2: Ideate Brainstorm and sketch potential solutions. Day 3: Decide Select the most viable solution to prototype. Or, aggregate Day 1 to Day 3 in one-day Day 4: Prototype Create a high-fidelity prototype of the chosen solution (online curriculum or services directory website). Day 5: Test Conduct user testing with young girls to gather feedback and validate the prototype. Post-Sprint Support: Provide a detailed report summarizing the sprint outcomes, user feedback, and recommendations for next steps. Offer guidance on refining the prototype and preparing for implementation. Key Process The design sprint will follow a structured process to ensure clarity, collaboration, and actionable outcomes: Pre-Sprint Planning: Kickoff meeting to align on goals, timelines, and roles. Research review (existing data on TFGBV, user needs, and competitor analysis). Sprint Execution: Daily facilitation of activities, including brainstorming, decision-making, prototyping, and user testing. Use of collaborative tools (e.g., Miro, Figma, or equivalent) to document and visualize ideas. User Testing: Support recruitment and engage young girls (target audience) to test the prototype. Collect qualitative and quantitative feedback to refine the solution. Post-Sprint Review: Present findings and recommendations to Girl Effect India. Provide a roadmap for further development and implementation. Final Outputs and Deliverables The design sprint experts will deliver the following: Sprint Report: Summary of the sprint process, decisions, and outcomes. User feedback and insights from testing. Recommendations for refining the prototype and next steps. High-Fidelity Prototype: A clickable prototype of the online curriculum or services directory website, ready for further development. User Personas and Journey Maps: Detailed personas of young girls and their digital behaviors related to TFGBV. User journey maps highlighting pain points and opportunities. Implementation Roadmap: A high-level plan for developing, launching, and scaling the product. Timeline - To be completed with deliverables by 30th April 2025 If you work in the product design space and are passionate about unlocking the power of girls, then we would like to work with you. What we value Alignment with our mission and commitment to empowering adolescent girls An understanding of and (ideally lived) experience in the countries we work in Empathy, curiosity and excellent communication skills The ability to really listen to our needs and drive to strive for the best solutions A supportive mindset to help our teams and partners develop their skills and knowledge Openness and honesty about where we could improve Portfolio of work demonstrating experience working on projects targeting youth and possibly health outcomes Who you are Skills and expertise: The design sprint experts should demonstrate the following qualifications: Proven Experience: At least 35 years of experience facilitating design sprints, preferably for digital products or educational tools. Portfolio of successful projects with measurable outcomes. Subject Matter Knowledge: Familiarity with gender-based violence, online safety, or youth-focused digital solutions is a plus. Facilitation Skills: Strong ability to lead diverse teams, manage group dynamics, and drive decision-making. Expertise in using collaborative tools (e.g., Miro, Figma, Slack). User-Centered Design Expertise: Proficiency in user research, prototyping, and usability testing. Experience working with young audiences (ages 18-24) is highly desirable. Communication and Reporting: Excel Tender Link : https://reliefweb.int/job/4134670/design-sprint-consultantagency-online-curriculum-design-workshop
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