Tenders Are Invited For It Services: Consulting, Software Development, Internet And Support - Creation Of Educational Content In Vr And Training Modules In The Field Of Roman Cultural And Historical Heritage
Tenders Are Invited For It Services: Consulting, Software Development, Internet And Support - Creation Of Educational Content In Vr And Training Modules In The Field Of Roman Cultural And Historical Heritage
It Services: Consulting, Software Development, Internet And Support - Creation Of Educational Content In Vr And Training Modules In The Field Of Roman Cultural And Historical Heritage. Within The Framework Of The Project, Activity 2.2 Creation Of Educational Content In Vr And Educational Modules In The Field Of Cultural-Historical Heritage Is Planned For Implementation, And More Specifically, The Following Types Of Activities Need To Be Implemented In Sequence: 1. Analysis Of The Plot For Educational Modules: Carrying Out A Complete In-Depth Analysis Of The Educational Plot With The Aim Of Structuring The Content Into Logically Consistent Modules, Consistent With The Target Groups And Educational Goals Of The Project. The Analysis Emphasizes The Cultural, Historical And Social Significance Of The Roman Heritage And Provides A Basis For Subsequent Development Of Visual And Interactive Elements. 2. Collection Of References For 3D Modeling: Research And Systematization Of Visual, Textual And Scientific References, Including Archival Materials, Archaeological Data And Existing Research, Is Carried Out. The Collected References Serve As A Basis For Accurate And Scientifically Based 3D Modeling And Visual Reconstruction Of The Objects Of The Roman Cultural Heritage. 3. Preparation Of Vr Content/Story Scenarios: Develop Vr Educational Content Scenarios That Combine Educational Narrative With Interactive Elements And Visual Immersion, Against Pre-Approved Scenarios. Depending On The Specific Module, The Scenarios Recreate Key Aspects Of The Architecture, Urban Environment, Military And Daily Life In The Roman Era, Ensuring Consistency Between Historical Accuracy And User Experience. 4. 3D Content Creation: Design And Produce High Quality 3D Content Including Detailed 3D Models, Animations And Visual Reconstructions Of Roman Sites And Artefacts. The Content Is Created In Accordance With The Requirements For Optimization, Realism And Compatibility With The Vr Environment And The Necessary Technique To Reproduce The Finished Product. All 3D Assets Are Developed Following Good Practices For Scale, Topology And Texturing, Allowing Them To Be Reused In Different Digital Formats. 5. Application Creation Using Unreal Engine (Version 5.X Or Later) Or Equivalent Platform: A Vr Application Is Developed Using Unreal Engine (Version 5.X Or Later) Or Equivalent Platform, Providing The Same Functionality, Compatibility And Future Upgradeability, Which Integrates The 3D Content, Scenarios And Interactive Mechanisms In A Single Digital Environment. The App Provides Stable Performance, Visual Quality And Future Upgradeability. Modular Architecture And Optimized Rendering Techniques Are Used, Ensuring Compatibility With Current Vr Devices. 6. Setting Up The Interaction Logic In The Application: An Interaction Logic Is Implemented, Including Navigation, Activation Of Educational Modules, Interactive And Educational Information Points. Functionalities Are Aimed At Increasing User Engagement And Training Effectiveness
We takes all possible care for accurate & authentic tender information, however Users are requested to refer Original source of Tender Notice / Tender Document published by Tender Issuing Agency before taking any call regarding this tender.