Training For Teachers, Financial Education, In A Hybrid Format Composed Of Pedagogical Monitoring; Training Activities For Educators; Demonstration And Use Of A Virtual Platform, In Which You Must Have Access To Training Materials, Space For The Application And Correction Of Semi-Structured Teaching Materials And Observations In The Classroom., Financial Education 1St Year Teachers Book, Must Include Content That Contributes To Understanding And Critical Reflection On The Use Of Student Books, Classroom Practice, As Well As The Importance Of Financial Education, Methodological Proposal And Guidelines For The Teacher. It Must Contain At Least 8 Chapters, And The Answers Must Be Displayed In Each Activity In The Book. It Must Contain The Same Teaching System As The Students Book. Contain A Minimum Of 80 Pages, Brochure Finish, With A Minimum Size Of 20 Cm Wide X 26 Cm Long (Bncc), Organized With At Least 8 Chapters, Containing Illustrated Stories And Contextualized Activities, With The Option Of A Digital Gaming Platform To Reinforce Learning. It Must Bring At Least Themes And Content Such As: Recognition And Use, Coins And Banknotes (Of The Real), Everyday Buying And Selling Situations (Fair, Market); Price Comparison, More Expensive Or Cheaper, Concepts Of Value, Relationship Between Price And Product; Conscious Consumption, Need And Desire (Food And Toys), What Is A Priority And What Can Expect, The Contents Should Also Bring The Study Of Identity, Who Am I, How I Am Recognized, My Family, I Work With The Neighborhood, Identifying Its Space, Going From The Local To The Global. The Material Should Also Include Manipulative Resources (Coins And Banknotes) For Activities, Helping Students Make Practical Connections With The Content Learned. The Material Must Contain At Least: Printed Core, On 120 G/M² Offset Paper And Cover On 250 G/M² Card Paper, At Least 80 Pages, With Minimum Dimensions Of 20 Cm Wide X 26 Cm Long, Brochure Finish., Financial Education 2Nd Year Teachers Book, Financial Education 2Nd Year Student Book, With Option Digital Gaming Platform To Reinforce Learning. It Must Include At Least Themes And Content Such As: Recognition And Use Of Money: Reinforcement In The Identification Of Coins And Banknotes (Real), Composition Of Values With Different Combinations Of Coins/Billnotes; Buying And Selling Situations: Simulations With Change, Shopping List, Price And Quantity, Concept Of Value Limit; Planning And Goals: Personal Or Collective Financial Goals, Simple Spending Planning, Goals For Piggy Bank Or Savings, Notions Of Economy: Importance Of Saving Money, Comparison Between Saving And Spending Everything At Once; Conscious Consumption: Needs And Desires, Warmth Of Reuse And Exchange. You Should Explore The Multiplication Tables And The Concept Of Double Or Triple To Calculate The Time And Money Needed To Achieve Your Dream, Through Knowledge Of The Monetary System. The Material Should Also Include Manipulative Resources (Coins And Banknotes) For Activities, 11/19/2025 - 17:31:05, 11/19/2025 - 17:32:34, Financial Education 3Rd Year Teachers Book, Financial Education 3Rd Year Students Book, With The Option Of A Digital Game Platform To Reinforce Learning. Must Bring At Least Themes And Co